Hire Game Developers
Hire a game developer when the work requires real-time interaction, gameplay systems, engine expertise, performance tuning, platform delivery, content pipelines, or live-product support. Profiles in this category require direct work samples — adjacent product engineering does not establish game-development experience.
Available game developers
Sample profiles — verified people shared during matching
Taras P.
Lead Game Developer
Ukraine / (GMT +2:00)
“Taras is a lead game developer with 19 years of commercial experience, specializing in 3D Math, Shaders. Recently architected a corporate training product with interactive modules. Works comfortably inside existing engineering processes — code review, CI/CD, and weekly delivery cadence.
Experience
19 years
Availability
Full-time
Ilya D.
Middle+ Game Developer
Poland / (GMT +2:00)
“Ilya is a lead game developer with 17 years of commercial experience, specializing in Mobile Games, Unity. Recently modernized an AR/VR experience with immersive product visualization. Works comfortably inside existing engineering processes — code review, CI/CD, and weekly delivery cadence.
Experience
17 years
Availability
Full-time
Fedir P.
Senior Game Developer
Ukraine / (GMT +2:00)
“Fedir is a senior game developer with 8 years of commercial experience, specializing in Photon, Steam. Recently engineered a corporate training product with interactive modules. Works comfortably inside existing engineering processes — code review, CI/CD, and weekly delivery cadence.
Experience
8 years
Availability
Full-time
Yurii T.
Middle+ Game Developer
Romania / (GMT +3:00)
“Yurii is a middle+ game developer with 6 years of commercial experience, specializing in Unreal Engine, Mobile Games. Recently integrated an e-learning platform with courses, assessments, and progress tracking. Works comfortably inside existing engineering processes — code review, CI/CD, and weekly delivery cadence.
Experience
6 years
Availability
Full-time
Yurii H.
Senior Game Developer
Poland / (GMT +2:00)
“Yurii is a senior game developer with 8 years of commercial experience, specializing in Unity, Multiplayer. Recently modernized a corporate training product with interactive modules. Works comfortably inside existing engineering processes — code review, CI/CD, and weekly delivery cadence.
Experience
8 years
Availability
Full-time
Andrii G.
Middle+ Game Developer
Romania / (GMT +3:00)
“Andrii is a middle+ game developer with 9 years of commercial experience, specializing in Multiplayer, Optimization. Recently optimized a multiplayer game project with live-ops content updates. Works comfortably inside existing engineering processes — code review, CI/CD, and weekly delivery cadence.
Experience
9 years
Availability
Part-time & Full-time
Mykhailo S.
Senior Game Developer
Romania / (GMT +3:00)
“Mykhailo is a senior game developer with 13 years of commercial experience, specializing in UI/UX, Shaders. Recently delivered a training simulation with interactive 3D scenarios. Works comfortably inside existing engineering processes — code review, CI/CD, and weekly delivery cadence.
Experience
13 years
Availability
Full-time
Heorhii P.
Middle+ Game Developer
Poland / (GMT +2:00)
“Heorhii is a lead game developer with 17 years of commercial experience, specializing in UI/UX, Photon. Recently architected a corporate training product with interactive modules. Works comfortably inside existing engineering processes — code review, CI/CD, and weekly delivery cadence.
Experience
17 years
Availability
Full-time
Vasyl R.
Middle+ Game Developer
Georgia / (GMT +4:00)
“Vasyl is a middle+ game developer with 8 years of commercial experience, specializing in Optimization, AR. Recently scaled an entertainment product with streaming and engagement features. Works comfortably inside existing engineering processes — code review, CI/CD, and weekly delivery cadence.
Experience
8 years
Availability
Full-time
Ihor Z.
Lead Game Developer
Ukraine / (GMT +2:00)
“Ihor is a lead game developer with 17 years of commercial experience, specializing in C++, VR. Recently delivered an e-learning platform with courses, assessments, and progress tracking. Works comfortably inside existing engineering processes — code review, CI/CD, and weekly delivery cadence.
Experience
17 years
Availability
Part-time & Full-time
Where these experts contribute
- Real-time interactive products where frame budget is a feature.
- Gameplay systems, economy, and content pipelines that need engineering.
- Porting, optimization, or rescue of an existing game or simulation.
When to hire a game developer
- Gameplay, engine, or real-time rendering is the core problem.
- You need multiplayer, live-ops, or content-pipeline engineering.
- An AR/VR or simulation experience is the product.
When another path is safer
- Standard web or mobile products do not need game engineers.
- Gamification of a business app is usually a product-engineering task.
- Category claims require direct work samples — generic mobile experience is not enough.
Skills and evidence to evaluate
- Playable or recorded work with exact responsibility stated.
- Engine and platform depth — version, constraints, shipped targets.
- Performance evidence: frame budgets, profiling, optimization results.
- Permission to show the assets referenced.
Expertise covered in this category
Matching inventory — each focus area maps to verified expert profiles shared during the matching process.
Adjacent expert categories
Hire Unity Developers
Unity is the product’s engine and depth is required.
Hire Three.js Developers
Interactive 3D or WebGL is a product feature, not decoration.
Hire Mobile Developers
Mobile is a primary product surface, not a companion.
Hire Full-Stack Developers
You need one accountable owner for a complete product slice.
FAQ
